Animation & Game Design

B.Des in Animation & Game Design

Animation and games today are not only about entertainment — they power experiences across film, OTT platforms, mobile apps, education, healthcare, sports, and immersive media. With India emerging as one of the world’s fastest-growing markets for both animation and gaming, and global demand for creative talent on the rise, this sector offers graduates secure and rewarding careers in multiple industries.
The B.Des in Animation & Game Design at WUD trains students to balance art, storytelling, and technology to create engaging animated content and interactive games. The curriculum covers the entire production pipeline — from storyboarding, character design, and 2D/3D animation to VFX, environment art, level design, CGI, coding, and immersive XR experiences (AR/VR/MR). Students learn through industry-standard software, collaborative studios, and live projects guided by expert faculty and industry mentors.
With opportunities to work on animation films, playable game prototypes, and immersive projects, students graduate with both a strong portfolio and industry readiness. Global exposure through internships, industry visits, and exchange programs further prepares them to compete on international platforms.

Career outcomes: Animation Artist, Concept Artist, 3D/Environment Artist, Character Designer, VFX Artist, Game Designer, Level Designer, Interactive Experience Designer, AR/VR Specialist, and Creative Entrepreneur. Graduates find careers in gaming studios, animation and VFX companies, OTT platforms, advertising, ed-tech, healthcare simulation, and start-ups, or launch their own creative ventures.

B.Des (Animation and Game Design) Curriculum

3 SEM 4 SEM 5 SEM 6 SEM 7 SEM 8 SEM
Core
Animation/Game Foundations Introduction Lighting , Shading & Composition 2D Digital Concept Art For Creatures/Characters/ Environments 3D Charatcer / Creature Design 1 3D Charatcer / Creature Design 2  
Drawing Illustration -1 Clay Animation Drawing Illustration -2 3D Rigging & Skinning - 1 3D Rigging & Skinning - 2  
Introduction to 2D / Puppet Animation 3D Weapon, Mech & Vehicle Design 1 - Maya 3D Weapon, Mech & Vehicle Design 2 - Maya 3D Animation Character 1 3D Animation Character 2  
3D Modeling Introduction - Maya Game Engine – Unreal Engine 4 Game Level Design – Unreal Engine 4 3D Environments 2 Z Brush High Rez Sculpting  
Photography & Cinematography Story Writing & Acting For Animation & Games 3D Environments 1 Lighting & Rendering For Games Lighting & Rendering For Animation  
History & Techniques Of Animation Introduction to Game technologies Game Engine - Unity Shader Technology For Games Visual Scripting & Blueprints For Games  
   
  Mythology For The Modern World History Of Art    
          Degree Project

Student Testimonials